Last year I shared my 3D-Printer product designs on Youmagine.com.
Today I checked my account and got over 5000 downloads.
Thanks to the community for the huge feedback and great support.
All of my designs are for free and can be printed by anyone
owning a 3D-Printer.
Here´s one of them...
Sonntag, Mai 29, 2016
Dienstag, Februar 02, 2016
Sonntag, November 22, 2015
Sonntag, November 15, 2015
Sonntag, September 20, 2015
Monster Crab - Play15 Festival
This monster crab was crafted by my workshop participants at the Play15 Festival.
All parts were created in less than one hour.
Samstag, August 29, 2015
Sonntag, September 28, 2014
Samstag, April 26, 2014
Montag, April 21, 2014
Freitag, März 28, 2014
Dienstag, Januar 28, 2014
Hero Cast
Last weekend I participated in the global game jam.
Together with Stefanie Kick, Johanna Baumann,
Nick Prühs, Christian Oeing, Christian Küchmeister
and Tobias Rojahn we made HERO CAST (Download).
In HERO CAST (Webplayer) you are the quest giver.
Find out who can solve your tasks in this funny
hero casting.

Together with Stefanie Kick, Johanna Baumann,
Nick Prühs, Christian Oeing, Christian Küchmeister
and Tobias Rojahn we made HERO CAST (Download).
In HERO CAST (Webplayer) you are the quest giver.
Find out who can solve your tasks in this funny
hero casting.

Mega Drive Modding
Last week I modded my Mega Drive.
I built in a 50 / 60 Hz switch and a region-unlocker.
Then I constructed a cable to get a crisp RGB-signal.
It´s amazing! Now I can play fullscreen,
the colors are bright and it runs games much faster.
Some games even got different languages and graphics included.
I built in a 50 / 60 Hz switch and a region-unlocker.
Then I constructed a cable to get a crisp RGB-signal.
It´s amazing! Now I can play fullscreen,
the colors are bright and it runs games much faster.
Some games even got different languages and graphics included.
Mittwoch, Dezember 25, 2013
Sonntag, Oktober 06, 2013
Making Games 2
Another article I wrote got pulished by the Making Games Magazine.
It is about speeding up 3D-asset-production by up to 70%.
It is about speeding up 3D-asset-production by up to 70%.
Abonnieren
Posts (Atom)